常见问题解答
人们真正会问的七个问题。Every kill. Every hour. Ranked. 每个数字都直接来自 Steam——没有估算,没有从游戏服务器抓取。
01数据从哪里来?
仅来自 Steam 本身,没有其他来源。Steam 发布你的账户在游戏中记录的计数器——击杀、死亡、爆头命中、射击次数、采集的每种资源、每种死亡方式、放置的每个建筑。大约有 150 个,我们只显示 Steam 实际为该账户报告的计数器。
你的名字、头像、国家、账户年龄、游戏时间、成就和封禁状态也来自 Steam。
We do not connect to game servers, we do not read server logs or Rust+ data, and we do not copy numbers out of another tracker. If Steam does not report it, it is not on this site. The one exception is Server Lookup, which queries BattleMetrics for public server metadata — that is information about a server, never about a player.
02为什么我看不到我的统计数据?
Steam privacy, almost every time. Two separate settings gate the stat block and both have to be set to Public — a public profile with private game details still returns nothing.
- In the Steam client: Steam → your name in the top bar → Profile → Edit Profile → Privacy Settings. In a browser, the same page is at steamcommunity.com → your avatar → Profile → Edit Profile → Privacy Settings.
- Set My profile to Public.
- Set Game details to Public. This is the one people miss — it is what makes your Rust stats readable at all.
Steam 会立即应用更改。我们的副本会在下次打开个人资料且存储副本超过 15 分钟时更新,所以重新加载一次,等待,如果你不耐烦就再重新加载一次。
如果两者都已设为公开,但页面仍然为空,则该账户可能从未启动过 Rust——Steam 只有在游戏实际写入统计块后才会返回统计块。
03为什么我的游戏时间显示为零?
Because of a third switch, separate from the two above. Under Game details there is a checkbox: “Always keep my total playtime private, even if users can see my game details”. With it ticked, Steam still hands over your stats but reports playtime as 0 rather than refusing the request.
When an account clearly has a Rust record — stats, achievements, a kill count — and playtime comes back as zero, the playtime is private, not absent. In that case we render Hidden. We never print a fake 0h and we never estimate hours from anything else.
Untick the box if you want hours counted. Hidden playtime also means no position on the Hours and Active boards, because there is no number to rank.
04如何搜索玩家?
将以下任意一项粘贴到搜索框中:
- A SteamID64 — 17 digits, starts with 7656, e.g. 76561198277521971.
- A full profile URL — https://steamcommunity.com/profiles/76561198277521971.
- A vanity URL — https://steamcommunity.com/id/yourname, or just the vanity name on its own. We resolve it through Steam.
The legacy forms STEAM_1:1:158628121 and [U:1:317256243] work too. If you type a display name we already track, the box suggests matches as you type — but display names are not unique on Steam, so an ID is the only input that is guaranteed to be the right person.
Not sure of your own ID? Open your Steam profile in a browser: if the address bar shows /profiles/, the number after it is your SteamID64.
05数据有多新?
两种机制保持数据最新,每个个人资料页面都会说明其数字的获取时间。
- On view. Open a profile and, if the copy we hold is more than 15 minutes old, we re-fetch from Steam before showing it. Inside that window you get the copy we already hold, which is why a second look is instant.
- In the background. An hourly job sweeps tracked players — anyone searched here at least once — so leaderboard positions do not go stale between visits.
排行榜本身每 10 分钟重新计算一次;该页面上的倒计时是真实的计时器,不是装饰。
06排行榜是如何运作的?
没有注册,也没有选择加入。每个曾在此网站上搜索过的 Steam 账户都会被排名,这意味着排行榜描述的是我们追踪的玩家——而不是所有拥有 Rust 的 1500 万人。我们在页面上说明了这一点,而不是称之为全球排名。
有三组被排除在外:
- Accounts with a VAC ban or a game ban on record.
- Private profiles — no stats means nothing to rank.
- Profiles removed after an upheld stat-boosting report.
有六种排序方式——击杀、游戏时间、K/D、爆头、最近两周的活跃时间以及采集的资源——每种都独立排名。等级徽章是基于排名人口的百分位区间,而不是固定阈值,所以无论排行榜增长多大,PLATINUM 始终是前 1%。
07我可以从这个网站隐藏我的个人资料吗?
Yes, and you do not need to ask us. Set your Steam profile — or just Game details — to Private in Edit Profile → Privacy Settings. From that moment Steam stops handing us your stats.
在下次刷新时,个人资料会从排行榜上消失并停止显示数字。对于被追踪的玩家,这会在一个小时内发生;你可以通过在自己的个人资料页面打开一次来更快地强制更新,前提是 10 分钟缓存已过期。
If you want the stored record deleted outright rather than frozen, email [email protected] with the SteamID64 and we will remove it. See the privacy policy for what is held and for how long.
还在吗?试试这些
人们读完这一页后通常会去的三个页面。
Question not covered here? Email [email protected]. For what we store and why, read the privacy policy.