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Sulfur Calculator

What the sulfur actually pays for

Sulfur is the only currency a raid is priced in. Put a shopping list together and see the whole bill — sulfur, the charcoal inside the gun powder, the wood burnt to make that charcoal — then the number of nodes standing between you and it.

Step one

What are you building

Quantities are whole crafted units. Gun powder and explosives are listed too, because half the time the answer is that you need neither.

Charges

  • Timed Explosive Charge

    2,200 sulfur each

  • Satchel Charge

    480 sulfur each

Rockets

  • Rocket

    1,400 sulfur each

  • Incendiary Rocket

    300 sulfur each

  • High Velocity Rocket

    200 sulfur each

Thrown

  • Beancan Grenade

    120 sulfur each

  • F1 Grenade

    60 sulfur each

Ammunition

  • Explosive 5.56 Rifle Ammo

    25 sulfur each

Intermediates

  • Explosives

    110 sulfur each

  • Gun Powder

    2 sulfur each

Step two

The raw material bill

The full chain, not the recipe line. Gun powder is resolved down to the sulfur and charcoal it is made of, so nothing is hiding a second craft.

Sulfur
11,200
11,200 sulfur ore to smelt
Charcoal
15,600
every gram of it inside gun powder
Wood
20,800
burnt for that charcoal, at 75%
Metal fragments
800
Low grade fuel
240
High quality metal
32
Scrap
320
Step three

Nodes, and how long they take

Node yields are the vanilla figures for one fully mined sulfur node. Ore smelts one for one, so the ore column is the sulfur column.

Gathering tool

300 sulfur ore per node at 1× gather

Server gather rate
min

Your number, not ours. Time yourself on one node — travel, mining and the trip home — and put that here.

Sulfur ore
11,200
Sulfur nodes
38
cleared with a Jackhammer
Farm time
enter your minutes per node

There is no honest average minutes-per-node figure: it depends on the biome, the map, whether you drive and whether anyone shoots at you. The node count above is a fact; the clock is whatever you measure.

The other direction

What a pile of sulfur buys

Sulfur only. The metal fragments, cloth and tech trash still have to come from somewhere, so treat these as ceilings rather than promises.

Sulfur

Count what is in the box, not what is in the furnace.

ItemSulfur eachYou can craftSulfur left
Timed Explosive Charge2,20041,200
Rocket1,4007200
Incendiary Rocket30033100
High Velocity Rocket200500
Satchel Charge48020400
Beancan Grenade1208340
F1 Grenade6016640
Explosive 5.56 Rifle Ammo254000
Explosives11090100
Gun Powder25,0000
Provenance

Every recipe behind these numbers

The middle column is the recipe the game prints. The sulfur and charcoal columns are what that recipe works out to once gun powder is resolved all the way down.

ItemRecipe as the game prints itSulfurCharcoalPer craft
Timed Explosive Charge20× Explosives + 5× Cloth + 2× Tech Trash2,2003,0001
Rocket2× Metal Pipe + 150× Gun Powder + 10× Explosives1,4001,9501
Incendiary Rocket2× Metal Pipe + 150× Gun Powder + 75× Low Grade Fuel3004501
High Velocity Rocket1× Metal Pipe + 100× Gun Powder2003001
Satchel Charge4× Beancan Grenade + 1× Small Stash + 1× Rope4807201
Beancan Grenade60× Gun Powder + 20× Metal Fragments1201801
F1 Grenade30× Gun Powder + 25× Metal Fragments60901
Explosive 5.56 Rifle Ammo20× Gun Powder + 10× Sulfur + 10× Metal Fragments25302
Explosives50× Gun Powder + 3× Low Grade Fuel + 10× Sulfur + 10× Metal Fragments1101501
Gun Powder30× Charcoal + 20× Sulfur2310

Note. Recipes were read off RustLabs on 12 Aug 2026 and the chain totals derived from them by hand. Facepunch retunes recipes at wipe, so re-check after a force wipe before betting a raid on it.