Upkeep Calculator
Count your blocks and get the exact wood, stone, fragments and HQM your cupboard eats every day.
OpenCalculators and references for the things the game never tells you. Every one is free, none of them need an account or your Steam login, and none of them are metered. The game data behind them is versioned and dated, so what you get is the current patch rather than a number someone remembered from a wipe or two ago.
Every tool states where its numbers came from and when they were last checked. Rust is patched monthly; re-check anything critical after a force wipe.
Count your blocks and get the exact wood, stone, fragments and HQM your cupboard eats every day.
OpenHow long a base survives with no upkeep, from its building grade and current health.
OpenHow much wood to load with your ore so the furnace never goes out and never wastes fuel.
OpenFat and cloth for a low grade run, what it costs in crude, and how long your generator lasts.
OpenAdd up the rW draw of every powered deployable, then size the solar panels, turbines and batteries to run it.
OpenCross plant clones to see which gene wins each of the six slots and the odds of the genome you want.
OpenDiesel in, resources out — yields per barrel for every quarry, the pump jack and the excavator.
OpenSulfur, charcoal and metal cost for every explosive against any wall, door, deployable or vehicle.
OpenSulfur into rockets, C4 and satchels and back again, including the charcoal and the farm time.
OpenHow many explosives a wall, door, deployable or vehicle takes — from full health or from damaged.
OpenWhat a batch of components, guns or armour gives back: guaranteed scrap and the real average.
OpenEvery resource behind a craft — the whole chain, not just the recipe line, with batch sizes.
OpenScrap prices for every blueprint: the Research Table, the tech tree, and which is cheaper.
OpenPick a goal and get the exact unlock order, the scrap per node and the running total.
OpenTick off what you have learned this wipe and see what the rest still costs in scrap.
OpenThe wood, stone, fragments or HQM a base costs before you place the first foundation.
OpenCost a full kit before you craft it — guns, ammo, armour and meds, totalled into raw resources.
OpenWhere any item drops: which crates, barrels and scientists carry it, and at what chance.
OpenEvery monument with its keycards, fuses, recyclers, radiation band and puzzle rewards.
OpenLaunch options and graphics settings for your PC tier and GPU, including the popular ones that do nothing.
OpenConvert a sensitivity into Rust from one measured 360 — no made-up engine constant.
OpenPlot any spray pattern, turn it into centimetres of mouse movement, and drill the timing.
OpenBuild binds by clicking: pick a key, stack commands, copy console-ready lines.
OpenSearchable convar and command reference with full syntax, admin-only commands flagged as such.
OpenLive countdown to the next force wipe in your own timezone, plus the four wipes after it.
OpenLive population, BattleMetrics rank, last wipe date and gather rates for any Rust server.
OpenEvery wipe cadence in your timezone — force, monthly, biweekly and weekly, side by side.
OpenThe raid, electricity, FPS and console data all live in versioned modules with a provenance comment and a “last verified” date. Facepunch retunes explosive damage, deployable power draw and convar ranges in the monthly patch, so anything with a number in it is current-patch data rather than a permanent truth.
The wipe timer and genetics calculator are pure maths and do not go stale: force wipe is the first Thursday of the month at roughly 19:00 UTC, and the crossbreed weighting has held across every farming patch so far.
Server lookup is the one tool that talks to a third party. It reads BattleMetrics at request time and shows only what BattleMetrics actually tracks.